Your first cube in the scene
- Game Development course
- Beginner
- Lesson 15/83
- 4 min
Add your first cube via GameObject > 3D Object > Cube.
The GameObject menu
The GameObject menu is the way to add new objects to the scene. Right-clicking an empty area of the Hierarchy window opens the same options. Cube under 3D Object adds a cube to the scene.
GameObject > 3D Object > CubeThe new cube is listed in the Hierarchy as Cube and appears at the center of the scene.
Transform
Every object's position, rotation, and size are held by its Transform. Position is where the object stands, Rotation is which way it faces, and Scale is how big it is. A newly added cube has a Scale of 1, 1, 1.
Cube
Position: X = 0, Y = 0, Z = 0
Rotation: X = 0, Y = 0, Z = 0
Scale: X = 1, Y = 1, Z = 1When you change these values in the Inspector, the cube updates its place in the scene right away.
Practice Print the cube info
Define a kupAdi variable holding "Cube". Keep the position values as three int variables: x = 0, y = 0, z = 0. Print the name and the position on one line. Expected output:
Cube konumu: 0, 0, 0Starter code
using System;
class Kup {
static void Main() {
// Kupun adini "Cube" olarak bir string degiskende tut
// x, y, z degerlerini 0 olarak tanimla
// Ad ve konumu tek satirda yazdir
}
}Sample solution
using System;
class Kup {
static void Main() {
string kupAdi = "Cube";
int x = 0, y = 0, z = 0;
Console.WriteLine(kupAdi + " konumu: " + x + ", " + y + ", " + z);
}
}Expected output
Cube konumu: 0, 0, 0
Questions and answers
Review the lesson questions together with their answers. To test yourself, solve the lesson interactively.
1 What happens when you follow GameObject > 3D Object > Cube?
- The project files are deleted
- A new scene is opened
- A cube is added to the scene Correct answer
- The camera is moved out of the scene
Explanation: This path adds a cube of default size to the scene; the cube appears in the Hierarchy as Cube.
2 Complete the cube's menu path
string menuYolu = "GameObject > 3D Object > ____";
string menuYolu = "GameObject > 3D Object > Cube";
Explanation: The Cube option under GameObject > 3D Object adds a cube to the scene; the other options create different 3D objects.
3 Cube and Transform
| Term | Meaning |
|---|---|
GameObject menüsü |
Adds objects to the scene |
Position |
The cube's place in the scene |
Rotation |
The direction the cube faces |
Scale |
The size of the cube |